I could be completely off on this subject but it seems to me that veterinary skill should heal more damage for creatures with more health. Maybe it already does and maybe I'm just not good using dragons but bandies seem to only heal as much as a greater heal with gm vet and gm animal lore I think a more favorable percentage would be around 33%. Maybe even weaker animals have a higher percentage and it steps down to 25 or 33% on stronger animals. To me it just seems to take the luster out of having dragons for such a time consuming skill to raise
It is about the same as a greater heal. It seems fine to me, though. Tamers are already super easy street PvE and the bandage timer is lightning quick even with 25 dex. Dragons would be even more invulnerable than they already are with 33% heals every 5 seconds.
Two thoughts. One, it is grossly easy to raise Veterinary here (Healing, too). I'm not even sure they're difficulty-based. I GMed both, particularly Healing, by using bandages on people and animals with single-digit hit point losses. Didn't even need to do the whole healing-->curing-->resurrecting progression. Second... the damage healed via Vet should be precisely the same as Healing. At least, this is how it was back in the day. I believe bottom line is that each of them, at GM skill, would heal between 43 and 80 HPs. According to archive.org (http://web.archive.org/web/200012090142 ... heal.shtml), in 2001 it worked like this: Anecdotally, it *seems* to me like 43-80 is about the range I'm healing with Vet. But I've never measured this. Note that we have dex-based timers here, which are beyond the initial UOR era. Archive.org is being annoying and not pulling up pages in 2003 and 2004 at the moment, so I have no idea how to evaluate how it worked at that time, when it switched to dex-based timers on OSI, etc.
I agree vet and lore are very easy to raise I was referring to taming. It is a pain and time consuming. Maybe I'm just not experienced enough with dragons but it seems Mage bard is more effective with PvM than dragons. However ppl do it and make a lot of money from it so it was just a thought and I'm sure it is and effective way to PvM I just need to learn to use it better
I have been told that a bard's provocation will only last 30 seconds if out of sight of the monsters it has provoked. If that is the case, I cannot imagine barding being more profitable than taming. I make around 65k gp per hour farming with two dragons. If I added a nightmare to the mix, I probably could get a bit more, but I've been lazy and haven't bothered to try to find a nightmare yet. (I've also bonded my dragon, not a nightmare, just for testing purposes). As for GMing taming, I can honestly say I've never done so on any shard faster than I have here. It took me about a week to get to 98.0 on this shard. Step 1: place a marble patio in the desert of Compassion. Box yourself off and set up a taming macro. Have an alt drag scorpions near the house to be tamed. Step 2: when you reach 71.1 Animal Taming skill, go to the Jhelom farms and set up a taming macro. Have an alt drag bulls near you to be tamed. That's it. You can find the precise macros in other threads. Around 95 skill, the gains seem to slow down a lot, so I did a few dragons here and there, and bulls for most of the skill gaining. There'll be some griefing for sure, but you can run both macros overnight and sometimes get lucky and go through a whole night without issue.