The information listed here: http://wiki.uosecondage.com/Weapons The speed, and damage are accurate to this shard. What Im wondering is what does the durability stat mean? The durability of an Axe for example is: 31-100. If made by a GM smith, itll get +20 durability from the exceptional bonus. What value do I add that to? 31-100 is a huge range. Is that durability range from store-bought to GM so should I assume that GM Axes are crafted with 80 base durability, then get the 20 from exceptional making it 100?? Should I average it and use 65+20(85?) Should I assume a GM crafter would craft weapons at roughly 80% of max durability and use 80+20=100? Im working on a project that needs the average health of weapons made by a GM Crafter. ...asking for a friend... Thanks! -Zim
Could maybe craft a few equip and check on the website when it updates. Or use armslore for an approx. value. Max is 250?
So I crafted a few but I forgot to equip one on one of my characters so I only got 19 results 19x Exceptional broadswords: Min:60 Max:112 Avg:85.89 --------------------------------------------------- 83 111 80 84 101 72 70 110 112 60 63 95 100 82 62 82 92 62 111 Thats still a HUGE range of durability values!!! My thinking is that a GM smith (possibly even any level smithy) crafts the weapon anywhere in the durability range. In the broadswords case this is 31-100. Then, if exceptional, just adds the listed GM bonus of +20. So a any level smith capable of making an exceptional broadsword can get a durability of 51-120. Id feel real sad if my GM smith made a broadsword with a durability of 51... lol So anyway, the answer to my original question would be this: Average the durability values, then add 20.