Where to begin farming?

Discussion in 'Renaissance Discussion' started by sanguine, May 13, 2014.

  1. sanguine

    sanguine Member

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    I've macroed most if not all of my skills on my peace dexxer to 80 or 90+. What should I farm that I could GM them off of and get a decent amount of money doing so without getting my ass kicked? Would liches be okay?

    Edit: my current skills are,
    Macing
    Tactics
    Anat
    Heal
    Peace
    Music

    I would like suggestions on what would be a good 7th Pvm skill?
    I could use magery for recalling/backup heals or I could get discord or something really random like lock picking for when I'm in dungeons and see a chest.. Ideas?
    Last edited: May 13, 2014
  2. Grizz

    Grizz Member

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    I always find that provoke works much better than peace, especially considering that most places spawn more than one monster at a time.

    Aside from that, Magery is too valuable to completely ignore, at least have enough to not fail recall scrolls, which is around 35 I think. If you go that route, a couple valuable skills that don't require GM to still be useful are meditation and tracking.

    If you chose to go with provoke then blood elementals and arctic ogre lords are great, and to a lesser extent executioners.

    With peace and no provoke, you'd probably want to stick with ogre lords and liches (especially with a nice silver weapon since their magic can rock you) due to their spawn sizes.

    If you want to train up skills while hunting, I'd stick with ogre lords.
  3. sanguine

    sanguine Member

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    Thanks! What use is tracking really tho?
  4. Blaise

    Blaise Well-Known Member
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    Tracking is handy for seeing incoming players, thieves in the area or finding boss mobs or special spawn.

    I always loved Executioners but there's dozens of good farming spots out there. You could make good dough in any of the mage towers in Shame or Fire Dungeon as well, just as an example.
  5. Grizz

    Grizz Member

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    There aren't many skills that are truly useful without being raised all the way or very close to GM.

    If you are set on the six you have being GM, which they probably should be, the best choice would be to either GM a seventh skill, or to raise magery to a certain point and dump the rest into either meditation (unless you plan to wear non leather armors), or tracking for the reasons blaise mentioned.
  6. Anarchy

    Anarchy Active Member
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    I think Lichs are a good choice. Take a cheap silver weapon and start. There are some Lich spots. As a peacer you should have no problem to fight a 2-lich-spawns spot.

    Dont forget your silver instrument:
    Lichs barding diff: 92
    With GM instrument: 83
    With Silver instrument: 74
    Source: http://www.uorenaissance.com/info/?page=g_info_t5&id=1113

    Fight with silver instrument up tp 90 and after this use a gm instrument and you should see some gains.
  7. Mandevu

    Mandevu Well-Known Member

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    Since you already have music, given the template you're using, I would absolutely go with discordance. Discord is extremely powerful against mobs. It makes a huge difference in their skill/stats, combined with peace you could take on some higher end mobs fairly easy with that build.
  8. Mandevu

    Mandevu Well-Known Member

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    Actually I would drop peace for magery. Peace is pretty useless as it doesn't last very long, and Margery is hands down the most useful skill to have once outside of guard zone. Without it you're at the mercy of any pk that comes at you.

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