Chris's Recent Activity

  1. Chris replied to the thread Poison and magery.

    It is not a static 2 tile range. The chance to apply greater levels of poison are dependent on the range to the target and the combination...

    Apr 25, 2017 at 8:05 PM
  2. Chris replied to the thread Happy Easter Worldwide Event - April 8th to April 23rd.

    It was designed to track points, not eggs. But the only variance to that is the bonus points players could earn for golden eggs. Egg...

    Apr 25, 2017 at 8:56 AM
  3. Chris liked Kalvasflam's post in the thread Happy Easter Worldwide Event - April 8th to April 23rd.

    Same here! Made my first 2 millions collecting eggs. Did pretty much nothing else than running around and collecting eggs. May sound boring...

    Apr 25, 2017 at 2:06 AM
  4. Chris replied to the thread Renaissance Known Issue List - Updated 4-24.

    If the staff has made some coded attempt at addressing that item, then the concern is valid. You are requesting a system, that is working...

    Apr 24, 2017 at 2:54 PM
  5. Chris replied to the thread Renaissance Known Issue List - Updated 4-24.

    This is not a bug, or known issue. They are working as they are designed. Whether the design is correct for our era is a topic of...

    Apr 24, 2017 at 1:49 PM
  6. Chris replied to the thread Renaissance Known Issue List - Updated 4-24.

    Reserved for resolved issues.

    Apr 24, 2017 at 12:18 PM
  7. Chris posted a new thread.

    Renaissance Known Issue List - Updated 4-24

    This thread will serve as a simple repository for known issues that the staff is aware of, that have been reviewed and are in the process...

    Forum: Renaissance Discussion

    Apr 24, 2017 at 12:18 PM