A Red's Injustice...

Discussion in 'Renaissance Discussion' started by Cheapsuit, Jan 7, 2018.

Should reds be allowed in town and have stat loss taken away?

  1. Yes, it will bring more pvp to the server.

    30.4%
  2. No, i get scared at the sight of reds, and don't want them anywhere near me.

    60.8%
  3. Makes me no difference either way, just as long as there's more action.

    10.1%
Multiple votes are allowed.
  1. Cheapsuit

    Cheapsuit Active Member
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    I know many of you will scorn to the idea of allowing reds in town and removing stat loss. But I firmly think it would bring more pvp to the server.
    @Chris is my guy, and without him, we don't even have a chance at playing the game we all love so much, but he is wrong on the mechanics of reds.
    I mean he at least gives us a chance, which means more than we could ever express, but he should seriously consider modifying reds on this server.
    Allowing reds in towns gives blubies that are on the fence of pvping an opportunity to try out their skillset, conveniently. Without having to wander in dungeons putting themselves at an instant disadvantage.

    I for one would be red within minutes if this was to happen. I also think it would produce more faction participation.
  2. El Horno

    El Horno Well-Known Member
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    Really good voting options, this should yield fruit.
  3. One

    One Well-Known Member
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    You have two separate ideas here. One, reds in town, is not a bad idea really. As it is the NPCs have eyes in the back of their heads now so town-killing isn't really an issue...

    The second idea, getting rid of stat-loss, is a horrible idea. With short-term counts at 8 hours, PKs can already kill up to 9 people a day with no consequences. If they need more than that, well, tough shit frankly. If anything short-terms should be tripled in length to account for 3 accounts, and the bounty system should be fixed to force murderers to pay for their own bounties. That's why no one uses bounties, because the reds will just wait until they're out of stat-loss and go kill themselves to take the money.

    It's a Renaissance era server. Stat-loss has existed since t2a. This is a necessary part of operating a server without Trammel. As it stands you already have a lot of people who spend the majority of their time FIBbing (Fishing, Instances, and BoDs). Giving PKs license to run rampant would probably drive some people off the server and make a good portion of the remaining people spend most their time in towns and other risk-free areas.

    Removing stat-loss would damage the server population and actually decrease player interaction.

    But these discussions have ALL been had before. I do not forsee any changes concerning reds, neither buffs nor nerfs (though they were nerfed via tracking last year along with several other PvP classes, which was a mistake I feel).

    Factions should be fixed instead. And not just by letting people leave factions at their leisure and immediately join others or by adding new shiny clothes/titles. It should be concentrated in Britain. That's how you could make it easier for people to find PvP.

    TLDR: Reds in town is fine because of the NPC LoS changes. Getting rid of stat-loss is a terrible idea. Concentrating factions in Britain would be a better solution to increasing server PvP than letting reds do whatever they want.
    Last edited: Jan 7, 2018
    POTHEAD, Rheanon, Anarchy and 4 others like this.
  4. El Horno

    El Horno Well-Known Member
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    I really doubt this. So let me get this straight, you don't have the balls to run a red as is, but if your allowed in town you will? *rolls eyes*
    POTHEAD, ElleFeyRa and One like this.
  5. LanDarr

    LanDarr Well-Known Member
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    Reds in towns SUCK !
    No Stat Loss is plain stupid

    Murder is a Criminal Act (in game and out)

    NO murderer should be allowed to walk the streets of any Sosarian city without the guards/NPCs etc... recognizing them on site and whacking dem bastards... save for Bux Den which is meant to be a hive of scum and villainy.

    Save the fancy justifications - The life of a Murderer should be hard. Period. End of Story
    Basoosh, Rheanon, Eskeleto and 6 others like this.
  6. Cheapsuit

    Cheapsuit Active Member
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    Allowed in town without stat loss. I am from siege and it worked fine this way there. I really don't see the problem personally. But I accept that others have opinions as well as myself.
    One likes this.
  7. El Horno

    El Horno Well-Known Member
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    Oh you don't want stat loss lol, missed that part. Ridiculously bad idea, stat loss is already a joke.
    Rheanon, PaddyOBrien and One like this.
  8. El Horno

    El Horno Well-Known Member
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    How is it even possible that you don't see the problem with consequence-less murder on a felluca shard?
    Anarchy likes this.
  9. Sheepdog

    Sheepdog Well-Known Member
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    No thanks.
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  10. PaddyOBrien

    PaddyOBrien Well-Known Member

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    If people REALLY want pvp, here's an idea....

    What if I told you that there is a way you could show everyone your current location in real time??? or see other willing participants' locations? theres this nifty feature on UOAM where you can log into the renaissance UOAM server and see others online and they can see you. If you're squeamish at the sight of action, you could delay the broadcast time a few seconds so the blip on the radar isn't showing you in real time but a few second delay or more.

    Imagine the faction scene if all willing faction participants wanted to throw caution to the wind and log into the UOAM server. Gone would be the days of "THERES NO ACTION ON THIS SERVER EVERYONE BANK SITS LOLOLOL NOOBS"

    I thought about making a post about it sometime and seeing what happens but I just don't have the energy. If you want pvp so bad, maybe issue a challenge to make this happen and see how many brave souls respond!
    Rheanon, Holden, Arawn and 2 others like this.
  11. Cheapsuit

    Cheapsuit Active Member
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    Because I played on a shard (Siege) like mentioned, and there were no problems at all.
  12. Cheapsuit

    Cheapsuit Active Member
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    I get it, and totally understand what you're saying, but so many have said this already, and yet here we are. What I'm suggesting has already been done and proven successful by OSI. This isn't just some wacky idea. Stat loss is a deterrent to playstyles.
  13. Poogoblin

    Poogoblin Active Member
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    Cute poll, you word it so people that don't agree with you should feel shamed.

    Trump would be proud
  14. LanDarr

    LanDarr Well-Known Member
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    Open your own free server.... Its already been proven successful by Chris & UOR Staff
    T3h D4ve likes this.
  15. Cheapsuit

    Cheapsuit Active Member
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    Can't we say the exact same thing about thousands of post made that reference "how things were on osi'? Or do we just pick and choose?
    Also, pvp here is far from successful.
  16. wylwrk

    wylwrk Well-Known Member

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    Sure go ahead and get rid of stat loss. Let's introduce permanent death.

    I've been playing that way for a very long time. I'd love to see some of you whack ass toddlers play style when the risk of losing your character permanently comes in the play.

    One in the field and two in training, always.

    No really, get rid of stat loss. Doesn't mean shit to me anyway.
  17. Cheapsuit

    Cheapsuit Active Member
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    I've heard the people who oppose opinions, but I've yet to hear the problems that are associated with my suggestion.
  18. LanDarr

    LanDarr Well-Known Member
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    See post above for answer....

    I would hope you are trolling at this point.
    Your suggestions do not solve the problem you state.
    You quote Siege as having "no problems".
    You say "OSI was very successful"
    You say that PvP is far from successful here.

    These are OPINIONS not Facts... "You are entitled to your own options, NOT your own facts"

    and to answer you questions directly... Yes, we say that about our nostalgic remembrances of OSI. and YES we Pick and Choose. Don't be surprised when others are not lining up to pat you on the back for your own self serving suggestions.

    Bottom line, if you don't like it here, or think your ideas are better, ie you could do a better job... then RUN YOUR OWN SERVER.
  19. Cheapsuit

    Cheapsuit Active Member
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    So you interpret suggestions made by other MEMBERS other than yourself, as them not liking it here. You kinda sound like you're the one running this server.
    I'm just a member, just like yourself, who has the right to make suggestion, just like yourself. If I have been misinformed, please feel free to enlighten me.
  20. LanDarr

    LanDarr Well-Known Member
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    You ask questions, you post a poll and elicit opinions....

    I give mine, which include my belief that completely self serving suggestions that don't solve any stated problem as not liking it here, or the feeling that the suggestor thinks they could run it better... should walk a mile in Chris's shoes and try to run their own server...

    Notice I didn't say STFU and go away... though you may have interpreted it that way... Feel free to make all the suggestions you want... If you don't want others opinions, then don't ask for them.. Although I should have inferred this from your poll choices.

    Others feel free to chime in pro or con... I don't think I have anything more to add to the conversation
    Poogoblin likes this.

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