Alternative Renaissance Rendered Client

Discussion in 'RunUO Development' started by 3HMonkey, May 23, 2017.

Are you interested in this ?

  1. Yes

    27 vote(s)
    60.0%
  2. No

    9 vote(s)
    20.0%
  3. Maybe

    9 vote(s)
    20.0%
  1. Chris

    Chris Renaissance Staff
    Renaissance Staff

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    Moving this thread to RunUO Development as it has moved outside the bounds of general discussion.
  2. Shosara

    Shosara Active Member

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    Oh wow, with Chris onboard, in my eyes this just moved from fun idea to actually legitimate great project. And with you already showing off how far you are, this seems to be much more than someone's idea that never gets any follow up, you seem to be really interested in delivering this enhanced client. I'd like to apply for beta testing ;)
  3. FireDog

    FireDog New Member

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    I think the Orion Project is the best alternative so far.
  4. Shosara

    Shosara Active Member

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    Is this still something actively being worked on? This really hyped me when the discussion came up at first but its become silent around the topic. Is this the silence of development, or have you moved on @3HMonkey ? ;-)
  5. itslike

    itslike Member

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    other than scripting, macroing stuff. if it's only for graphic and resolution, I support this so much. this is 2017 and black border line is so annoying....~~~
  6. RIN

    RIN Well-Known Member
    UO:R Donor

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    Any chance this is still being worked on? :(
  7. Buga

    Buga New Member

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    It's such a pitty, looked like a great solution to our actual tiny size game, I hope development continue.
  8. shad

    shad Well-Known Member
    UO:R Subscriber

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    +1
  9. Jaedan

    Jaedan New Member

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    I'm not the original poster, but I'm currently working on a fork of OrionUO that strips out the non-open scripting parts and instead integrates Razor. Chris is aware of my efforts. I don't have a huge amount of free time, so I'm moving slowly, but things are progressing well so far. OrionUO is already pretty much fully functional, so this approach definitely seems like the best one.

    I also think I can just make regular Razor work a lot more simply and efficiently as a biproduct. I could eventually take general improvement requests too, but I'm focusing on the integration with OrionUO until that is up and running.
    Pekka and shad like this.
  10. Buga

    Buga New Member

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    Great!

    Never used OrionUO, but I heard that is capable of doing things that you cannot with standard client, so you are cheating in some way.

    If I understood correctly you want to remove those non-allowed tools from the client and enable our classic Razor, right?

    If this client finally reach a reliable stage and UOR allows it, what would prevent from people using the "original" OrionUO? Is there a way to block it and just allow yours?
    I think that client can authenticante in some custom way with the server but makes me wonder how long it will last until someone break it.

    Anyway not sure what the "cheat" advantages are at OrionUO so it may not be a game breaking thing.

    I'd love to just have the original 2D client with the possibility to zoom a bit, I can even tolerate the black tiles flying over the screen.

    Damn big monitor resolutions, I'll play a bit with Windows scaling before going blind... argh..
    Last edited: Sep 12, 2017
  11. Jaedan

    Jaedan New Member

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    OrionUO itself is just a clone of the classic client with the following changes:

    1) Resizable game window with no black boxes. You can't actually see players further out, but the base map continues to render.
    2) The ability to zoom in and out.
    3) An improved in game radar that is functionally the same as the map in razor.

    The author of OrionUO also provides an assistant program, which is not open source, that allows all sorts of advanced botting. I've removed the assistant, hoping to replace it with razor.

    As far as cheating, OrionUO and it's assistant already work on this server, so nothing is changing. The server can't tell the difference between the clients - it's an exact clone. In fact, there is no anti-cheat mechanism on the client here at all so everything already works. All anti-cheat enforcement is done server side (i.e. afk gathering detection).

    If I'm successful in what I'm pursuing I'd be happy to help put in some anti-cheat measures that enforce only a special, approved UOR client is allowed. With enough effort these mechanisms can always be overcome, but I can make it really difficult and require constant changes to use a cheating client. That would be a big step forward from where the server is today.

    Anyway, my efforts here don't have a material impact on people's ability to cheat.
    Buga and Pekka like this.
  12. Buga

    Buga New Member

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    Ok it is clear now, sounds great and I hope you can achieve your goal, I think it will be a greatly appreciated alternative to our beloved classic 2D client that is showing its age.
    shad likes this.

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