Bacement ideas

Discussion in 'Era Discussion' started by TnT, Dec 12, 2014.

  1. Lightshade

    Lightshade Well-Known Member
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    NO CUSTOM HOUSING FOR THE LOVE OF LORD BRITISH!
    Codus and fooka03 like this.
  2. Blaise

    Blaise Well-Known Member
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    The only way Ren will see Custom Housing is with a vastly restricted tile set to prevent atrocities, I'm fairly confident.
  3. snap dragon

    snap dragon Well-Known Member

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    The tileset isn't the problem really. People will make atrocious designs with whatever tools you give them. If something like this ever happens, I hope it doesn't have that stupid foundation.
  4. Lightshade

    Lightshade Well-Known Member
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    Yeah, that foundation was garbage.
  5. Peon

    Peon Member

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    There is no need for basements at this time. Ren is in no way shape or form hurting for housing space. You can spend less than 10 minutes looking around and find multiple tower spots easily. There is plenty of pretty much any property you could want. Whether it be mining or something on water or secluded or whatever. The effects this could possibly have on the economy at this time simply aren't worth it.
  6. Bates

    Bates Member

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    The only change I would like to see is a Gold Sink to increase Secure and Lockdown storage. Not a Monthly "Maintence Fee" mind you, Just a MASSIVE outlay to do it once and have it stay with that house. (Not the Deed)
  7. Dalavar

    Dalavar Well-Known Member
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  8. Exorcist

    Exorcist Member

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    Treehouses.





    That is all.
  9. Pegbyter

    Pegbyter Active Member

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    Treehouses would be a programmers worst nightmare.
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  10. Exorcist

    Exorcist Member

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    But it's not.. Impossible? Hehe jk. I think basements and anything other than a regular uo sanctioned home is a bit ridiculous.
  11. Lightshade

    Lightshade Well-Known Member
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    Basements are doable within the bounds of a house's footprint...tree houses are problematic, though.
  12. The hound

    The hound Active Member

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    Not really .. explain. how you would automate this on a flat 2d map? Think about connecting dungeons...

    Because u have to display the mountainside on the external map and the cavern insides on the internal you literally have across map teleportation to a virtual island that is the cave inside.

    This is how basements would need to be done and there is only so much map space and gm would have to script in the map teleportation spots to connecting basements.
  13. Lightshade

    Lightshade Well-Known Member
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    The client is capable of 127 z-axis levels in both the positive and negative directions, though the majority of all terrain is at or near a 0 z-axis. You can build up and down.....no teleportation into mountains and other nonsense is necessary.
  14. The hound

    The hound Active Member

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    Ahh.. interesting.

    I ran a sphere server back in day and either it operates differently or I was just oblivious.

    I'm sure you can imagine how I created my own custom map.. (after creating my own static blank map)

    That being said look at uo's own map.

    It teleports the player all over when accessing portals or dungeons/ cave connections. We're they not aware of this technology?
  15. Lightshade

    Lightshade Well-Known Member
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    Buc's Den Caves....Yew Crypts...etc...
  16. Andersonius

    Andersonius Well-Known Member
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    !!!!

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