Overview Valor Virtue The Valor virtue can be used at the Knight level to start a champion spawn or boost the progress of an active champion spawn. To start a Champion Spawn using Valor: Double click the Virtue symbol at the top of your character's paperdoll. Then double click the Valor virtue and target the skull at the center of a champion altar. To boost the progress of a Champion Spawn using Valor: Double click the Virtue symbol at the top of your character's paperdoll. Then double click the Valor virtue and target the skull at the center of a champion altar. This will boost the altar by one red skull (1/16 of the event). Gaining Valor is as simple as killing any monster or critter related to an active Champion Spawn. Using the virtue to start or boost a champion spawn will result in a significant loss of Valor. What are Champion Spawns? A Champion Spawn is an area where different groups of monsters will spawn. If enough of these monsters are killed fast enough, then their Champion will spawn. A Champion is a tough monster with significant rewards. Champions will reward gold, reagents, magic items, gems and a generous amount of platinum. They will also reward a specific skull that can be used towards summoning the Harrower. There are 10 locations where champion altars exist and the event can take place. Five are in Felucca dungeons and five are in the Lost Lands. The five Felucca dungeon altars will always summon the same champion spawns. Four of the Lost Land altars are capable of summoning a random champion spawn when active, except for the Forest Lord spawn, which can only spawn in one location, which is in the Lost Lands. Felucca Dungeon Locations: Despise: Vermin Horde Deceit: Unholy Terror Destard: Cold Blood Terathon Keep: Arachnid Fire Dungeon: Abyss Lost Land Locations The Forest Lord Terra Sanctum: Random Ice West: Random City of the Dead: Random Khaldun: Random Summoning a Champion: To summon a Champion you must first cause the spawn to grow more powerful. To do that you must kill as many of the monsters there as you can, as fast as you can. You can tell how close you are to summoning the Champion by going to the center of the spawn area and look at the altar you can find there. On the altar you will find a number of red and white Skull Candles. The red candles are an indicator of how big the spawn is and how close you are to summoning the Champion, the more candles there is the closer you are. The white candles are an indicator of how close you are to getting another red candle. The more red candles there is on the altar, the more powerful are the creatures that are spawning. There can be a total of 16 red candles on the altar (16 levels of the spawn) and 5 white candles (you will never see the 5th because it will actually spawn a new red one). Once all 16 red and 5 white candles are there, then the Champion will spawn and all the candles will disappear. To get more red candles on the altar you need to kill enough monsters within a 20 minute timeframe, the number of monsters depends on the difficulty of the monsters. As you kill monsters, you will see the white candles appear on the shrine. Each of these represents 20% of the necessary monsters having been killed (1 white candle means 20% have been killed, 2 means 40%, etc.). If you get to 100% of the monsters killed, the spawn level moves forward to the next level, another red candle appears, all the white ones disappear and a new 20 minute timer starts for the next level. If you fail to get 100%, it will either restart the process at the same level, or if you fail miserably, it will move you backward one level and you lose a red candle. Once the Champion is summoned, it must be killed, and you may receive platinum, gold, reagents, and gems for your effort, as well as the champion's special skull.