Client crash w\ Razor decoding

Discussion in 'Bug Reports' started by CaptainMorgan, Sep 17, 2014.

  1. CaptainMorgan

    CaptainMorgan Well-Known Member
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    I created a simple razor macro:
    double click type: map
    wait 600


    It worked for about 200 maps, but now when I run it, it instantly crashes my client. This happens no matter how many/few maps are available to be clicked

    Any logs that would shed light?
  2. Chris

    Chris Renaissance Staff
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    This is most likely because the treasuremap gumps will just stack and stack and stack until your client cannot render them all resulting in a crash.

    If you work in a "Close all Gumps" line into the macro (I think that's possible) that should resolve the problem.
  3. CaptainMorgan

    CaptainMorgan Well-Known Member
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    Pretty sure I logged off between attempts, but I will give that a shot. Thanks!
  4. Gozinya

    Gozinya Active Member
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    When you logged off and/or client crash, all those map gumps should be closed automatically ... unless they're some how being opened again all at once
  5. CaptainMorgan

    CaptainMorgan Well-Known Member
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    You're right; the gumps would've been closed. Not sure what happened; I tried it several times. It doesn't seem to be crashing it now, but I also haven't decoded all the maps like I did that day

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