Player Profiles v3 Updated the website player profiles to break them into 3 sections. Main, PvM and Pvp The Main Profile Page Showing new navigation buttons Player clothing, weapons and armor Character details Followers The PvM Profile Page Character details New and Improved Player vs Monster Rankings 2014 Player vs Monster Awards Lifetime Player vs Monster Awards The PvP Profile Page Character details Duel Ladder Ranking Updated Kill History with world rankings Updated Death History section Followers Players can now view the extended details of their followers on their player profile This information will update daily with the item/house data. http://www.uorenaissance.com/?page=pet_details&id=174518 Each pet now has a detailed information page that players can check to view their pets details or share with others. The next patch will add an option allowing players to mask this information from the website. Champions Adjusted the range in which you must maintain when a champion dies to receive bonus platinum. (15 tiles) Fixed a problem that was allowing champions to seek out players at to large a range. Barracoon Barracoon can teleport once every 60 seconds to ranged attackers. Expanded the range in which barracoon checks for pets before summoning more. Barracoon now provides 4 platinum to account for his increased difficulty. Mephitis Allowed Mephitis to teleport once every 30 seconds to ranged attackers. Mephitis now provides 4 platinum to all damagers Rikktor Rikktor now provides 5 platinum to all damagers Rikktor can teleport once every 30 seconds to ranged attackers. Adjusted Rikktor's hitpoints to a more accurate level. Semidar Semidar now provides 4 platinum to all damagers Semidar can teleport once every 15 seconds to ranged attackers. Minor Adjustment to Semidar's Hit points Neira Neira can teleport once every 60 seconds to ranged attackers. Lord Oaks Lord Oaks can teleport once every 60 seconds to ranged attackers. New Craftable Items Large Made Bed South \ East (Forgot to add this one, will be in patch 54) Large Unmade Bed South \ East - 200 Oak Wood, 150 Cloth Large Unmade Bed with Pillows South \ East - 200 Oak Wood, 200 Cloth Large Bed with Sheets South \ East - 200 Oak Wood, 150 Cloth Large Naked Bed with Dustcover South \ East - 200 Oak Wood, 125 Cloth Small Unmade Bed South \ East - 125 Oak Wood, 150 Cloth Small Naked Bed South \ East - 125 Oak Wood, 75 Cloth Small Unmade Bed with Pillow South \ East - 125 Oak Wood, 150 Cloth Church Pew Styled Bench South \ East - 125 Oak Wood Counter End Piece - 47 Oak Wood Counter Middle Piece - 37 Oak Wood Oak Table with Runner End1, End2 - 47 Oak Wood, 40 Cloth Oak Table with Runner Middle - 37 Oak Wood, 30 Cloth Chest of Drawers - 2 Types - 75 Oak Wood Rack of Two Canvases , 3 Directions - 60 Oak Wood, 35 Cloth Rack of Three Canvases , 3 Directions - 60 Oak Wood, 50 Cloth Faction Changes Disabled the ability to honor someone who has more kill points than you You can now only honor someone who has less points than you do You must have at least 2 days of gametime to join a faction Your character must be at least 7 days old to join a faction The timer to switch factions has been temporarily reduced to 3 days while we continue to work on faction updates. House Decay The time period in which houses decay has been increase slightly to more accurately match what was seen on OSI in 1999. Daily server restarts and saves added roughly 18-24 hours to the house decay process. This will only affect the time from like new to in danger. The in danger phase should remain unchanged. Instruments Developed a new system of handling the single click descriptions of instruments to be more true to the T2A/early UOR era. The uses remaining on each instrument will be represented in the following manner. a new instrument will have between 350-450 uses remaining a slightly worn instrument will have between 271-349 uses remaining a somewhat worn instrument will have between 191-270 uses remaining a fairly worn instrument will have between 111-190 uses remaining a greatly worn instrument will have between 31-110 uses remaining a nearly broken instrument will have between 1-30 uses remaining Should the instrument be exceptional it will have twice as many uses. Ergo a nearly broken exceptional instrument could have 1-60 uses remaining. Should the item be exceptional and be missing a maker's mark, the exceptional tag will be shown after the items condition. Should the item be exceptional and a maker's mark has been applied. A "crafted by" marker will be placed at the end of the description. Should the item be a slayer, it will be shown after the instruments name. Examples "a new drum of air elemental slayer" "a fairly worn silver tambourine" "a somewhat worn exceptional lute" "a greatly worn lute crafted by Player Name" "a nearly broken lap harp of dragon slaying" Monster AI / Misc Disallowed monsters from dropping their backpacks when commanded to drop their items Orc scouts and shipwreck krakens now have the correct backpacks. Monster - Firebreath Applied a soft cap to the damage monsters can do vs other monsters when using a breath attack Implemented a secondary range check when a firebreathing creature uses a breath attack. Breath attacks were initiated once a player came in range of a target and their attack was charged. However players were still targeted with an attack after the audio roar completes but before the breath attack starts. Breath attacks will now be ranged checked as the creature starts the attack, as well as the roar. Note: This matches behaviour seen in the UO Demo and understood logic that attacks have a 10 tile range. MyRunUO Web Interface Added a new system of exporting tamed pets to the website This will aid in staff research into server performance (stables, tamed pets) And allow us to implement the followers section of the player profiles. Also exported any skills related to tamed followers so they can be viewed as well Regen Rates Properly adjusted the rate of stamina regeneration for the Renaissance era and removed ancillary code that does not apply to UOR. Properly adjusted the rate of HP regeneration based on player satiety. This will resolve the problems with monsters regenerating hit points to fast, in the case of monster fights. Stables Each bonded pet slot will not result in one additional stable slot for the player. Zookeeper Quest / Wild Tamers Event Zookeeper Adjusted the locations in which animals are placed in the zoo The zookeeper will no longer accept summoned creatures that in extraordinarily rare instances can spawn as the rare variety. Quest Elder Resolved a minor problem with the end of the taming quest. Reptile Tamer Slight adjustment to the hit points of the tamers defenders. Adjusted some speech markers for his various actions. Beast Tamer Slight adjustment to the hit points of the tamers defenders.