Patch 53: May 22nd 2014 - Player Profiles v3, Maintenance Updates

Discussion in 'Patch Notes' started by Chris, May 19, 2014.

  1. Chris

    Chris Renaissance Staff
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    PatchNotes.png

    Player Profiles v3
    • Updated the website player profiles to break them into 3 sections. Main, PvM and Pvp
    • The Main Profile Page
      • Showing new navigation buttons
      • Player clothing, weapons and armor
      • Character details
      • Followers
      Main_Profile.jpg

    • The PvM Profile Page
      • Character details
      • New and Improved Player vs Monster Rankings
      • 2014 Player vs Monster Awards
      • Lifetime Player vs Monster Awards
      PvM_Profile.jpg

    • The PvP Profile Page
      • Character details
      • Duel Ladder Ranking
      • Updated Kill History with world rankings
      • Updated Death History section
      PvP_Profile.jpg

    • Followers
      • Players can now view the extended details of their followers on their player profile
      • This information will update daily with the item/house data.
      • http://www.uorenaissance.com/?page=pet_details&id=174518
      • Each pet now has a detailed information page that players can check to view their pets details or share with others.
      • The next patch will add an option allowing players to mask this information from the website.
      Follower_Details.jpg
      Follower_Section.jpg

    Champions
    • Adjusted the range in which you must maintain when a champion dies to receive bonus platinum. (15 tiles)
    • Fixed a problem that was allowing champions to seek out players at to large a range.
      • Barracoon [​IMG]
        • Barracoon can teleport once every 60 seconds to ranged attackers.
        • Expanded the range in which barracoon checks for pets before summoning more.
        • Barracoon now provides 4 platinum to account for his increased difficulty.
      • Mephitis [​IMG]
        • Allowed Mephitis to teleport once every 30 seconds to ranged attackers.
        • Mephitis now provides 4 platinum to all damagers
      • Rikktor [​IMG]
        • Rikktor now provides 5 platinum to all damagers
        • Rikktor can teleport once every 30 seconds to ranged attackers.
        • Adjusted Rikktor's hitpoints to a more accurate level.
      • Semidar [​IMG]
        • Semidar now provides 4 platinum to all damagers
        • Semidar can teleport once every 15 seconds to ranged attackers.
        • Minor Adjustment to Semidar's Hit points
      • Neira [​IMG]
        • Neira can teleport once every 60 seconds to ranged attackers.
      • Lord Oaks [​IMG]
        • Lord Oaks can teleport once every 60 seconds to ranged attackers.

    New Craftable Items
    • Large Made Bed South \ East (Forgot to add this one, will be in patch 54)
    • Large Unmade Bed South \ East - 200 Oak Wood, 150 Cloth
    • Large Unmade Bed with Pillows South \ East - 200 Oak Wood, 200 Cloth
    • Large Bed with Sheets South \ East - 200 Oak Wood, 150 Cloth
    • Large Naked Bed with Dustcover South \ East - 200 Oak Wood, 125 Cloth
    • Small Unmade Bed South \ East - 125 Oak Wood, 150 Cloth
    • Small Naked Bed South \ East - 125 Oak Wood, 75 Cloth
    • Small Unmade Bed with Pillow South \ East - 125 Oak Wood, 150 Cloth
    • Church Pew Styled Bench South \ East - 125 Oak Wood
    • Counter End Piece - 47 Oak Wood
    • Counter Middle Piece - 37 Oak Wood
    • Oak Table with Runner End1, End2 - 47 Oak Wood, 40 Cloth
    • Oak Table with Runner Middle - 37 Oak Wood, 30 Cloth
    • Chest of Drawers - 2 Types - 75 Oak Wood
      New_Craftables.jpg
    • Rack of Two Canvases , 3 Directions - 60 Oak Wood, 35 Cloth
    • Rack of Three Canvases , 3 Directions - 60 Oak Wood, 50 Cloth
      New_Craftables2.jpg

    Faction Changes
    • Disabled the ability to honor someone who has more kill points than you
    • You can now only honor someone who has less points than you do
    • You must have at least 2 days of gametime to join a faction
    • Your character must be at least 7 days old to join a faction
    • The timer to switch factions has been temporarily reduced to 3 days while we continue to work on faction updates.

    House Decay
    • The time period in which houses decay has been increase slightly to more accurately match what was seen on OSI in 1999.
    • Daily server restarts and saves added roughly 18-24 hours to the house decay process.
    • This will only affect the time from like new to in danger. The in danger phase should remain unchanged.

    Instruments
    • Developed a new system of handling the single click descriptions of instruments to be more true to the T2A/early UOR era.
    • The uses remaining on each instrument will be represented in the following manner.
      • a new instrument will have between 350-450 uses remaining
      • a slightly worn instrument will have between 271-349 uses remaining
      • a somewhat worn instrument will have between 191-270 uses remaining
      • a fairly worn instrument will have between 111-190 uses remaining
      • a greatly worn instrument will have between 31-110 uses remaining
      • a nearly broken instrument will have between 1-30 uses remaining
      • Should the instrument be exceptional it will have twice as many uses. Ergo a nearly broken exceptional instrument could have 1-60 uses remaining.
    • Should the item be exceptional and be missing a maker's mark, the exceptional tag will be shown after the items condition.
    • Should the item be exceptional and a maker's mark has been applied. A "crafted by" marker will be placed at the end of the description.
    • Should the item be a slayer, it will be shown after the instruments name.
    • Examples
      • "a new drum of air elemental slayer"
      • "a fairly worn silver tambourine"
      • "a somewhat worn exceptional lute"
      • "a greatly worn lute crafted by Player Name"
      • "a nearly broken lap harp of dragon slaying"
      Instruments.jpg

    Monster AI / Misc
    • Disallowed monsters from dropping their backpacks when commanded to drop their items
    • Orc scouts and shipwreck krakens now have the correct backpacks.

    Monster - Firebreath
    • Applied a soft cap to the damage monsters can do vs other monsters when using a breath attack
    • Implemented a secondary range check when a firebreathing creature uses a breath attack.
    • Breath attacks were initiated once a player came in range of a target and their attack was charged.
    • However players were still targeted with an attack after the audio roar completes but before the breath attack starts.
    • Breath attacks will now be ranged checked as the creature starts the attack, as well as the roar.
      Note: This matches behaviour seen in the UO Demo and understood logic that attacks have a 10 tile range.

    MyRunUO Web Interface
    • Added a new system of exporting tamed pets to the website
    • This will aid in staff research into server performance (stables, tamed pets)
    • And allow us to implement the followers section of the player profiles.
    • Also exported any skills related to tamed followers so they can be viewed as well

    Regen Rates
    • Properly adjusted the rate of stamina regeneration for the Renaissance era and removed ancillary code that does not apply to UOR.
    • Properly adjusted the rate of HP regeneration based on player satiety.
    • This will resolve the problems with monsters regenerating hit points to fast, in the case of monster fights.

    Stables
    • Each bonded pet slot will not result in one additional stable slot for the player.

    Zookeeper Quest / Wild Tamers Event
    • Zookeeper
      • Adjusted the locations in which animals are placed in the zoo
      • The zookeeper will no longer accept summoned creatures that in extraordinarily rare instances can spawn as the rare variety.
    • Quest Elder
      • Resolved a minor problem with the end of the taming quest.
    • Reptile Tamer
      • Slight adjustment to the hit points of the tamers defenders.
      • Adjusted some speech markers for his various actions.
    • Beast Tamer
      • Slight adjustment to the hit points of the tamers defenders.
    Last edited: Jun 17, 2014
    Mes, Lethius, [Mobolin] and 1 other person like this.
  2. gbus

    gbus Member
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    What exactly are the
    • 2014 Player vs Monster Awards
    • Lifetime Player vs Monster Awards
    Are they actual IN GAME Awards or Star type Banner things as shown to show in the PvM Player Profile?
  3. Chris

    Chris Renaissance Staff
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    Just something that shows on the players profile. We just broke it into 2 categories now showing lifetime and 2014 rankings.

    One day we will have a sort of ingame recognition of it, but for the moment it is just a website perk. (over 8 million monsters have been killed since the addition of this system)
  4. Gideon Jura

    Gideon Jura Well-Known Member
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    Profiles are looking really good. Thank you!
  5. Basoosh

    Basoosh Well-Known Member
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  6. Chris

    Chris Renaissance Staff
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    Yea, with the new design I had to apply a width max on the icons. There are a few I still need to fix.
  7. Mes

    Mes Well-Known Member

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    So....

    now food is going to give HP and stamina regen?

    I just want to say that how hungry your character was never affected hp/stam/mana regen or skill gains or anything like that (in my opinion). I think it always just gave 5 stamina. I believe at times stratics and uo.com admins/UO staff would confirm possible benefits because they either did not know or wanted to let people believe they did something. But this was thoroughly tested by folks like uopowergamers.com and never proven to have any benefit. Again - just my opinion. I'd rather it stay this way personally...I know we aren't going for era accuracy exactly- but this is one of those times that I don't think we're making the game better.
  8. Cero

    Cero Well-Known Member

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    How often do the pvm awards/kill counts update?
  9. Chris

    Chris Renaissance Staff
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    These changes were made after some extensive research into what is seen in the UODemo.
    • Based on research into the UODemo code the following results were seen.
    • Being starved you regenerate 1 hit point every 18-19 seconds (0 hunger).
    • Half full you regenerate 1 hit point every 12-13 seconds (11-12 Hunger).
    • Completely stuffed you can regenerate 1 hit point every 8-9 seconds (20 hunger).

    RunUO comes with a default system of 11 seconds per 1 point of HP regeneration. While this is fine for players (most people rarely notice) for monsters this results in quicker than average regeneration.

    Global hit point regeneration will now provide similar results as seen in the UO Demo.

    Stamina regen is still a static number.
    Last edited: May 21, 2014
  10. Chris

    Chris Renaissance Staff
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    The summarized information is updated nightly, however the time varies depending on my free time. I am almost finished with the updates to the daily data analysis process and will attempt to get it scheduled at midnight server time on a more consistent manner. So short answer once a day.
  11. Dalavar

    Dalavar Well-Known Member
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    What does this mean?
  12. Chris

    Chris Renaissance Staff
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    Previously before patch 52 monsters and players had the same cap for breath attack damage (receiving). The limits were adjusted to account for boss monsters, large hp creatures using a breath attack vs players.

    However when provo'ing a boss monster vs other creatures its damage was limited by the same factors. Monsters can now do roughly twice the damage to another monster using a breath attack. This will affect situations such as provo'ing two shadow wyrms on each other or a boss monster with a breath attack vs other monsters.
    Last edited: May 22, 2014
  13. ReZon

    ReZon Well-Known Member
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    I am digging those oak tables with runners. How much oak do these new items use?
    Tay M'real likes this.
  14. Tay M'real

    Tay M'real Active Member

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    I agree - the crafting add-on items look great!
  15. Dalavar

    Dalavar Well-Known Member
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    Got it, thanks for the explanation.
  16. LanDarr

    LanDarr Well-Known Member
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    WYNB Will Reopen its Doors (read I added 3 new vendors) Selling the new Craftables !!!
  17. Eleandil

    Eleandil New Member

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    Any number of how long will take for the patch being applied?
  18. Arnold Lutz

    Arnold Lutz Well-Known Member

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    The church style pew's are named back words. The East facing actually faces south and vise versa.
  19. Chris

    Chris Renaissance Staff
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    Yes, naming for odd items like that can be confusing. Its the direction that is built out when the item is placed, vs the direction the item faces. So the pew faces south, but is built east from the place you target. (Confusing yes, but ill work on a guide update for those)
  20. Chris

    Chris Renaissance Staff
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    Already finished. Patches on Renaissance only take 1 minute to apply, resulting in a quick restart.
    Ragnarok and newme like this.

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