I just wanted to say, as a mostly solo player, i LOVE achievement type stuff. I'd like to mention though, having some quirky type of achievements makes the system fun. "Killed by a mongbat at 7x GM" or some crazy stuff like that Thx for the update
This is just the initial test phase of the system. Players can expect many more to come. Development work on the web portal for the achievement is starting soon and should be finished pretty quick. Every patch going forward with add more to the achievement system. 18 Hours in and everything is working perfectly, not additional stress on the server and data is flowing smoothly to the website.
Absolutely. Red_Rover, having been a born-again Britannian after spending nearly a decade on XBox Live, I can tell you I'm a huge fan of in-game Achievements. My favorites are really the random/silly/niche type things like you mention. However, I'd go with Slaying 1000 Mongbats (non-Champ Spawn), or something like that. Bake 100 pies or tipping a cow (I literally just saw that for the first time in my UO life the other night).
The detect hidden change is super cool.. it's one thing to read a patch notes and another to use something in game and realize how well it works mechanically and what an improvement in overall game experience something can be. A+++ Thank you
It is nice. Though I almost pissed myself thinking I had revealed a hiding red when I used it in my vendor house the other day. Good job on the patch, Telamundo. (and others, if others played a part)
When someone is overly stressed at work, has no home life, or is sexually frustrated, you can expect everything that comes out of their mouth to be hurtful, hateful, and argumentative El Horno. I have watched Blaise for over a year now, and realize there is something truly wrong with him. So no worries about defending other people's comments against him. Everyone I have talked to on UO:R just ignores the endless trolling from Blaise.
I like the lock picking proposal. It would go a long way towards making more accurate lock picking rune books in libraries.
I was agreeing with what Blaise said: Just thought it'd be great, as someone who has a public rune library, to make better lockpicking runebooks.
So, I've dug up a few tmaps and I gotta say, I like that I don't have to go out the the THB Offline database to find the location. Sometimes those pins are so close I get the wrong one.
CTF was a big success. There were like 20 participants and many spectators too. Thanks for all the hard work!
Very cool. How does the team scoring work? It seems like it's maybe 15 points for a flag capture, 1 point for a kill, and the game ends after a set amount of time? Also, a suggestion from one of the many folks who isn't going to attend these things with a team... I'd suggest having some of them be "random teams", otherwise the regulars are always just going to mop up the more clueless new players.