Patch 73 - Feburary 13th, Valentines Event, Combat Changes & More!

Discussion in 'Patch Notes' started by Chris, Oct 31, 2016.

  1. Emirikol

    Emirikol Member

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    Sorry, post moved to correct thread
    Last edited: Feb 22, 2017
  2. Chris

    Chris Renaissance Staff
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    This formula is still in development and will see some changes in the near future. It is a bit harsh at the moment when factoring in accessory skills. We like the function of a gm tracker vs a player with 0 hiding. But other situations still need work.
  3. Cynic

    Cynic Well-Known Member
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    That's like a 28% chance at 40 tiles (entrance of ice dungeon to the AOL spawn). That's still, IMO, significantly harsh.

    There should be very little resistance to a GM tracker by someone without hiding. You're negating 100 skill points vs 0 skill points.

    28% at 40 tiles sounds fair if it's a GM tracker versus a GM Hider. If PvMers want immunity from PK's with tracking then the onus should be on THEM to train a defensive skill (hiding) versus the PK's offensive skill (tracking). I have GM hiding on my bard, if you want to protect yourself from trackers then I think requiring GM hiding to do so is fair and balanced.
    Kiryana, BlackEye and Pill like this.
  4. Smash

    Smash Well-Known Member

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    why cant you just change HOW you track? you generally know people will be at farming spots - instead of tracking the players track the monsters.

    if there are 3 AOL then theres likely nobody there. so if you see someone is farming then get closer where they still cant see you and go again.

    if you arent happy wuth the 40 tiles how far exacty do you want to be able to track?
    Emirikol and BlackEye like this.
  5. Baine

    Baine Well-Known Member

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    Moats? CuB? :(
  6. BlackEye

    BlackEye Well-Known Member
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  7. Pirul

    Pirul Well-Known Member
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  8. Keza

    Keza Renaissance Staff
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    Any news on CUB?

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