Bonded Pets - Disabled pet skill loss on the death process and moved it to the resurrection process. - Gave administrative staff the power to resurrect a bonded pet avoiding the pet skill loss step. Note: This change is only to assist our players who have pets who die during a confirmed DDOS attack. Should your pets die during a DDOS issue do not resurrect your pet and wait for a staff member to assist you. Events - Fixed a problem with Level 7 Treasure Map Exit gates being of the public variety and not directing to the event lobby properly. - Also fixed the gates for the wild tamers event to do the same. - Corpses and pets will now auto eject to the event lobby when the instance ends and they are left behind. Note: Remember to always wait a few minutes in the exit zone if you are missing a corpse or pet. Faction Mechanics - Faction Atrophy will now be checked once every 14 days. - If a player is not active in this time, 10% of their faction points will decay. - Atrophied points will no longer be randomly distributed to active members of that faction. Thanks PaxRomain Note: This was causing certain players to get a ton of points randomly out of the blue. - Removed a random check that was used to determine if a player was active in factions when undertaking certain actions. Runebooks - Fixed a problem with some 6th Anniversary Runebooks not having the correct names; - They will also be corrected to have 10 max charges. Thanks CaptainMorgan & Others Misc - Fixed a problem that was allowing certain event monsters, that were tamable and bonded to be repeatedly killed and resurrected in order to gain various rewards. Note: We believe the effect from this trick was minimal as two players caught exploiting it were caught quickly and all the items they created were deleted. The investigation is still ongoing and any items created via this trick will be addressed. We will be reviewing the kill history of various bonded pets to see if any other situations were not noticed before this one.