Easter Event - Updated the reward store to include this years colors and a few new items - Minor changes to Fluffy, Easter Bunny coloring and dropped items. Overworld Camps - Fixed a problem where Leprechaun camps were not refreshing properly - Thanks Goblinchild - Reduced the time in which a camp will decay after being refreshed to a separate time from the camp duration. Note: Camp exist for 30 minutes, and can be refreshed for 10 min by entering/exiting them. Custom Regions - Added an option to custom regions that allows for skill gain to be disabled in the targeted region. - Added an option to custom regions that allows for murder count decay to be suspended. This will allow the staff to disable skill gain and murder count decay in the safe event lobby. People can still initiate combat with a grey animal or idle as a murdered in those areas but there will be no benefit from the safety of the area. Note: Also keep in mind that there is no timeout in the event lobby, so if someone tries to log out in their, much like jail, they never time out. They are however not considered online by the server. (This helps the staff clear the event lobby after events and for when the area needs to be cleared like for the Night of Horrors) Misc Fixes - Bonded creatures will no longer drop any special items, should they have a chance to drop platinum, holiday coins, or rares. - Added some extra protection to closed reward store pages to disallow access when the store is closed. Note: A message will now be shown if the store is closed for update, or technical issue. - Holiday trees can now be removed from houses following normal add-on logic for house items. (Owner only) Note: Previously only the original player who placed them could remove the items. Young Program - Fixed a loophole that allowed young players to be killed by a non young player using the all kill command.