Provo onto Players

Discussion in 'Bug Reports' started by Pirul, Oct 28, 2013.

  1. Pirul

    Pirul Well-Known Member

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    With the lack of inclusion in this patch, looks like

    "Soon™ we'll have provo onto players" is alive and well. :(
    Lightshade likes this.
  2. Pirul

    Pirul Well-Known Member

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    Let's make this happen!!
    It'sallALark likes this.
  3. Zagyg

    Zagyg Active Member
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  4. snap dragon

    snap dragon Well-Known Member

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    I don't see why there is any objection to this at all. Fear that people will bring monsters into town and provoke onto a player? Well,.. they would get the count just the same as a dexer who just attacked a player. I guess a bard PK could provoke other bards provoked monsters on them and then attack... but I say that's fair play.
    One and Pirul like this.
  5. Pirul

    Pirul Well-Known Member

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    I actually talked to @Chris about this, and suggested that the mechanics for this should be VERY similar (identical) to the "all kill" command. Skill check, bonus check, difficulty check, success roll, target check, flagging...pretty much everything is the same.
    One likes this.
  6. One

    One Well-Known Member
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    I don't get the idea there is any objection to it I'm guessing it just requires a lot of testing. As it is if someone shows up on a red PK most bards will be out of there... Presuming appropriate criminal flags/counts/aggro are attributed to the offending bard this really doesn't be much of a gamechanger for the solo hunter save the possbility of turning spawn on attacking PKs, which is awesome.

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