I've been toying around with various sword-type weaponry, various target armor values, and I think I've noticed something. It also jarred a faint memory as I think I saw what I'm about to draw out before discussed on these forums before but, for the life of me I can't find it now. Regardless, I'd like to confirm it if I can. Does anyone have any observances that would confirm that a weapon's weight/type (2 hand, pole arm, axe) will surpass a lighter weapon's DPS on a high AR target regardless of the comparing weapon's base stats? For example I'm finding a halberd is doing considerably better than a katana on timed tests against a target in invuln plate however, reduce the AR to a specific point and the katana pulls ahead of the halberd. I'm conflicted however knowing that with each swing, I'm hitting a different "body part" on humanoid (player) targets. I'm curious about my question regarding players but am also equally curious about PvM mobs and specifically HIGH armored ones and heavier weapon type results. I'm also having interesting results with the thin long sword (1 stone weapon). Your thoughts, observances, experience?