What PvP changes would you like to see?

Discussion in 'PvP Discussion' started by Genocide, Sep 15, 2014.

  1. Artex

    Artex Well-Known Member
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    Only issue with the fight or flee I can see is the fight only option for factions will severally hamper my ability to escape SL & Lesclaypool gank squad attempts when I'm solo!
  2. Blaise

    Blaise Well-Known Member
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    Groovy, I wasn't aware the arenas would nullify skills. Kinda sucks for player hosted tourneys but I guess it is what it is.

    I've heard from several players that magic damage seems unreasonably high here compared to other shards/eras. If overall Resist is higher...that doesn't really add up.
  3. Mandevu

    Mandevu Well-Known Member

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    Spell damage seems normal to me.

    As for player hosted tournaments, you don't have to select 5x Mage at the arena. You can choose 7x Mage/standard or whatever custom rules you want.
  4. Blaise

    Blaise Well-Known Member
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    While I can remotely understand it for combative characters, forcing my crafter to stand around getting killed because someone ran up spamming target orange/attack last target, seems utterly stupid to me.

    I'm in full support of engaging in combat activating the aggression travel restrictions, for warring, factions and O/C. I still don't care that thieves and murderers don't get to trap victims by luring them into aggression.
  5. Blaise

    Blaise Well-Known Member
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    I mean if players hosted a 5x, they would not be able to mitigate bonuses from 6/7th skills.
  6. Mandevu

    Mandevu Well-Known Member

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    Yes they would? I said the arena, if 5x is the selected option, will only factor in the 5x Mage skills. So you wouldn't h
  7. Blaise

    Blaise Well-Known Member
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    Hosted...like...in their own facilities.....not the arena.
  8. Mandevu

    Mandevu Well-Known Member

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    Ah, my bad.

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