Based on my review of the RunUO code, I can identify the following situations where packet 0xC2 is sent to the client, and then sent back to the...
This year was my first year doing the Xmas event, and like the other events, I had a bunch of fun running around Britannia, running through the...
Hey all, curious your opinions on this. I'm always a little hesitate to touch things like targeting and macros. When I grabbed the source for Razor,...
Sorry, I moved it last minute and realized I didn't update the gif. Under the general tab, you will see filters and mobiles. You should be able to...
Coming back to this, I've been playing around a bit and came up with this UI change. It still needs some work, alignment issues, spacing, etc but you...
Hey guys, Thought I'd get the latest changes out to all of you to try out. Please let me know if you have any issues or questions. As usual, you...
You would use a "Play Last Macro" hotkey compared to just using the hotkey assigned to the macro directly? Are you talking about the health % above...
haha yeah I started making one here http://www.uor-razor.com/help/ but thanks for the reminder, I need to get it updated with these new features....
60k for PureVI
You can only select N,E,S,W but to set it back to normal, you can right click Up similar to the button on UO Rudder.
If you put {skill} in your display bar, it will kick off a 10 sec timer after using a skill. It isn't very smart at the moment though. Some skills...
Alright, here's something a bit more functional. [img] Again, remember this is just client side only. Only you see the different graphic for the...
In the mean time, you could just set F1 in Razor to "Pass to UO" and then have F1 in the UO client be the macro/hotkey that toggles it on and off...
Let me see if that's possible with Razor. I'm not sure how that works since those are static items on the map.
I know a lot of folks run art mods to change the size and/or body of a dragon, but that process can be a little annoying for folks and if you want to...
I can poke around. Does the built-in UO hotkey not do what you need to turn this on/off?
Do you mean toggling the transparency circle on/off and adjusting the size via Razor?
Cool idea. I'll add it to the next version.
Oh I see what you mean. It's not a bug, I didn't add that feature (didn't even think about it). Is that something UO Rudder does? Regardless, makes...
Yep, sure is. Essentially, after 48 hours if you're the only bidder, you win. If, 2+ more people bid, then it goes the highest bidder after 24...
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