What does inscription do on this server? (besides let you craft scrolls...) The last server I played on had a ruleset where GM inscription gave like a 20% bonus to spell damage. I assumed that was a special rule for that server.
I had maxd out level 50 assassins with maxed out bots, like realm level 7+, on both albion and midguard, with all their atlantis stuff maxed out too (what were they called, artifacts?). played from release until EA took over and killed it. plus i had a whole slew of other decent realm level / trials of atlantis maxed out chars too... but i dont get the reference?
Even my dexxer runs with magic reflect on. I always have it up on any character with significant magery. But thanks for the inscription info!
80 strength, nobody runs around with 80 str? You knock'n on the studded my friend? Its good for you, its ribbed for pvpleasure. So, inscription stun mages eh.. Is this on foot or horseback? Stun mages are at a disadvantage on foot.
5 disarm thieves... take the weapons of the dexxers and take that one reg needed for 80% of spells (having a macro for this on all 5).....then just dance around casting poison repeatedly until they all slowly died.