Alchemy & Poisoning Guide

Discussion in 'Guides' started by Ezekiel, Aug 25, 2012.

  1. Ezekiel

    Ezekiel Renaissance Staff

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    This is an old guide I wrote during the Beta stage regarding skill gains of the Alchemy & Poisoning skills. This has been tucked away in the development forum for staff review, but I have decided to move this to the Guides forum for other players to use, review, and pick apart as necessary. This guide was written on August 25th.

    This may or may not be the most efficient, or suitable method to raise these skills, given that certain templates will vary in skills. This guide was written in regards to the cost requirement & resources used aspect of skill gain.

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  2. Ezekiel

    Ezekiel Renaissance Staff

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    Moved to Guides forum.
  3. Mutombo

    Mutombo Active Member
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    Thanks ez
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  4. Blaise

    Blaise Well-Known Member
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    I just got the following results, adding Alchemy to my crafter, Dainese.
    Trained @ NPC to ~30 skill
    Poison @ 2 Nightshade per until 62.7. At this exact skill level (Real), you have %100 chance of crafting regular Poison.
    Approximately 17+ kegs. The + is the bit over that I ran above 17 kegs, it was about 1/3 full if I recall correctly.
    ~5000 Nightshade

    Greater Poison @ 4 Nightshade per (starts @20% success chance, with 62.7 Real Skill)
    Approximately 53+ kegs. I did not use any during the process as I'm not making a poisoner, yet.
    ~31000 Nightshade

    Not including the cost of kegs, with storebought reagents, the creation of a GM Alchemist should cost approximately 108,000g, rounded up to about 110,000 with the cost of a keg, bottle(s), NPC skill training and travel to buy all those damn NS. :)



    lulzy sidenote that is totally meaningless, 66.6% chance @ 87.5 Real skill :p
    Last edited: Sep 24, 2017
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  5. W1ck3d

    W1ck3d New Member

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    Just a way to cut some cost on materials.

    - 1 potion keg
    - 2 empty bottles.

    Just make your alchemy character make a poison potion, drop it into an empty keg. Make your poisoner dbl click the keg and use the skill poisoning.

    Rinse and Repeat.

    Still gonna need nightshade / mortars. so 110,000gp sounds about right to GM Alchemy and possibly Poisoning.

    * Edit to make more sense. :D
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  6. Upgrayedd

    Upgrayedd New Member

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    Following this guide I went from 50 to GM poisoning.

    50-70 took 16 kegs of straight poison
    70-GM took 92 kegs of greater poison
  7. gabriell

    gabriell New Member

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    do i need to use oil cloth and erase the poison from weapon when i train poisoning skill, or could i just put poison on it over and over ?
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  8. Pirul

    Pirul Well-Known Member
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    I believe you can poison over and over.
  9. Dalavar

    Dalavar Well-Known Member
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    Wow, so it's what, 270k to GM Poisoning? (90,000 Nightshade). That is still quite costly, moreso I think than even Resist.

    I guess Blacksmithing is the most costly, at ~400k, but at least you can sort of make your money back with that skill. Poisoning seems to perhaps be the second-most-expensive.
  10. Urza

    Urza Active Member

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    Well, if you sell poisoned weapons for 350 gp and you sell 1500 of them id say you could break even.
  11. NONAMEALLSTAR

    NONAMEALLSTAR Well-Known Member

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    GM Alch 0-49 Starting skill (50,000 Nightshade)
    49.0 - 63.4 (real) 2,795 (47,205)
    85.4 (real) @ 10,000 NS used (40,000)
    97.4 (real) @ 20,000 NS used (30,000)
    100.0 @ 25,633 NS used
    162 mortars used.


    GM Poisoning 0-50 Starting skill
    50-70.2 19 kegs of regular poison
    70.2-100.0 106 kegs of greater poison.
    Used a total of 58,600 Nightshade to GM Poisoning/Alchemy
    Used a total of 44 Greater Cure potions for when poisoned.
    Started @ 97.3 on Thursday night, got 100.0 Friday night.

    (175,800 gp total cost to GM Alchemy and Poisoning)

    (Deadly Poison, took 33 minutes to make one keg, 2,684 Nightshade)

    Attached Files:

    Last edited: Jun 28, 2014
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  12. Simoneau Trade

    Simoneau Trade Active Member

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    GM'd Alchemy with stock of 30.000 Nightshade, 4,5 kegs of Poison and 50 kegs of Greater Poison.
    Started from skill 50 in Alchemy and switched to Greater Poison at skill 55 to GM, just like the Ezekiel guide suggested.

    Advertisement:
    Anyone training Alchemy and have a shortage of Empty Potion Kegs, come and buy them for 352gp per keg, at the Simoneau Trade Vesper vendor house.
    Last edited: Jul 20, 2014
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  13. Royster

    Royster New Member

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    Has anyone else experienced significant difficulty training poisoning even at the low levels?

    I vendor trained it to 26.4, used roughly 8-10 kegs of Poison on bladed weapons, and its currently at 26.6... I read I shouldn't be using Greater Poison at this level, but idk what else to do.. any thoughts?
  14. NONAMEALLSTAR

    NONAMEALLSTAR Well-Known Member

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    use lesser poison
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  15. Gozinya

    Gozinya Active Member
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    This.
  16. suits

    suits New Member

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    i started to do poisoning and just purchased it and using lesser poison. im at 30 at the moment. any suggestions on when to move to regular poison as the guides just refer to starting reg poison when creating a chr at 50 poisoning. after that is it greater poison at 70 on..?

    hope someone can assist
  17. Gozinya

    Gozinya Active Member
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    30-45: Lesser poison
    45-65: Poison
    65-100: Greater poison
    or
    90-100: Deadly poison
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  18. snaggle

    snaggle Member

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    I have a question I remember back when I played on OSi you only needed 90% poisoning to poison with DP 100% of the time before they changed it or I might have it backwards and they changed it later to the 90% is that the case here or do I need GM poisoning?
  19. NONAMEALLSTAR

    NONAMEALLSTAR Well-Known Member

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    I would suggest making a character on the test server and set posioning to 90.0 and dp like 10 things and see if u mess up.
  20. Cynic

    Cynic Well-Known Member
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    You will fail to apply DP at GM poisoning from time to time. I'm not sure of the exact percentage but I can tell you that I do fail at the absolute worst times on my GM poisoner.

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