Happy 3rd Anniversary Renaissance! For more information on our 3rd anniversary festivities see this thread http://uorforum.com/threads/happy-3rd-anniversary-renaissance.12102 Level 7 Treasure Maps Implemented the Level 7 treasure hunting system. Added a control system, management menu system, clock timers, and a variety of other resources needed for the system. Added new functionality to level 7 maps once a player has begun an instance. Added 2 new boss monsters, Ilyxia the Spider Queen and Kronos the Elemental Mage Added 3 new Mini Boss monsters, Ruby Golem, Diamond Golem and Arachnid Enforcers. Designed new attacks and behavior to provide unique challenges. Added 11 new support monsters. Added all other resources needed for the arachnid and elemental level 7 maps. Note: These maps will open in a few days once the configuration is complete. For more information on the level 7 treasure maps see this guide. http://uorforum.com/threads/renaissance-guide-to-treasure-hunting.11957/ AMIB's Resolved a rare problem in which the Hidden Treasure AMIB occasionally had an empty 2nd loot chest. Ghosts can no longer use an event gate leading to an AMIB instance. Ironman trophies now use single click generated names rather than storing a long string as their name. Bedrolls Bedrolls/camping can no longer avoid the extended logout delays present in event areas. Boats Moongates created on a boat, can only be used to lead back to the boat that they originated from. Placing a gate in front of a moving boat, can no longer be used to access a boat that moves underneath it. Additional checks have been put in place to disable boat movement while a player is on the planks. Fixed an extremely rare bug in which you could exit a boat plank and be sent into a house courtyard. CTF System Better implemented the event restriction system if an account has been banned from events. Implemented the new death handler system for CTF matches (Efficiency) Death Logging Created unified death handlers for monsters and players to be used in conjunction with existing and future events. This consolidates a variety of death handles into a more efficient system. Commands Removed the "GetType" command from player level access. (Redundant) Removed the "WhatIsIt" command completely. Note: It will return linked to a craftable item in the next patch. Monsters Gargoyles now can drop gargoyles shovels Stone Gargoyles now can drop gargoyles shovels Obsidian Gargoyles now drop both gargoyles shovels and pickaxes. Added some additional loot code to the boss monsters so they can be better utilized in custom staff events Murder Reporting Addressed a situation in which murder counts could be stacked in situations that were within the 5 minute repeat count limiter. NPC Guild Alliances Reduces the amount of damage you take when attacking a creature allied with your guild. New Items Created a variety of new items to replace static versions in the world, or allow for new item use. RareCatStatue1, RareCatStatue2, RareCatStatue3, RareSpearStatue1, RareSpearStatue2, RareSpearStatue3, RareLargeCocoon, RareLavaTile, RareSmallCocoon, RareLargeCocoonWeb, RareSmallCocoonWeb, RareSkullPillar, RareStew, RareLargeCrystal, RareAmethyst, RareEmerald, RareDiamond, RareCitrine Stealing Fixed a problem in which the thief was being sent noticed theft messages - Thanks Heretic Spells These spells can now be cast on random objects, rather than only targeting players. This will allow players to train magery without having to target a player, themselves, a npc, or a monster. Lightning (4), Paralyze (5), Invisibility (6), Ebolt (6), Flamestrike (7), Resurrection (8) Wild Tamers Event Ghosts can no longer use a gate leading to the wild tamers event. Website Updates Designed a completely new look and feel for the Renaissance compendium pages. Drastically improved our visibility to search engines with a more streamlined design. Designed a new way for players to browse the compendium easily via categories. New Compendium Landing Page New MyRenaissance Land Page New Bestiary Detail Pages - Dragon Example New Bestiary Category - Reptile List Example New Bestiary Main Page New Article Group Display - Getting Started Example House Listing Example House Detail Pages - Castle Example Weapon Listing Example Weapon Detail Pages - Castle Example Armor Listing Example Armor Detail Pages - Helmet Example And much more, over 1000 pages in the compendium have been updated to the new design.
Nice patch, good work. What's the ETA on the guild patch? Also is there some list of what monsters are allied with what npc guilds? Thanks
http://www.uorenaissance.com/info/Guild_Alliances This is a system we added a while back for our undead, pirate and orc guilds. The guild patch should be seen soon, depending on how testing goes.
Curious why the "WhatIsIt" command removed? I thought it was very helpful. What is the alternative? Thanks
Well, from Chris' post: Looks like it will be re-introduced via a craftable item. I read somewhere that new craftables are being introduced to allow for more item types for the carp/tinker/fletching BOD update, my guess is this change is related to that. Update: For those of you missing [whatisit for checking hues, that can be done in Razor directly (although it's a bit more cumbersome). In the Display/Counters tab, click "Add...", then "Target" and target the item you wish to look up. The hue will show up in the Color field of the popup window.
Note: These maps will open in a few days once the configuration is complete. They will begin to open on a limited fashion after the anniversary event. I will be monitoring the first few runs to make sure everything is going smoothly. And thanks Captain. I make that mistake at least once per post.
Too bad it wasn't taken out in the patch that introduces the new craftable item. I found the command very helpful and less cumbersome than using Razor.
The harrower, whatisit, troll spawns, soon all the boss spawns will be "temporarily disabled" for some reason or another
This was discovered hours before the patch was going in during a routine audit of the servers logs. In the last week the [whatisit command had been used serveral million times and the command system did not allow for a quick fix to address the issue. It should return in about a week in a hotfix patch. Anytime things are abused or resulting in stress on the server or the economy they will be disabled while the staff reviews a solution. We are volunteers here so things have time constraints. The health of the server is more important than a few boss spawns being turned off for a few weeks. Or a command being disabled for a week or two.
It was merely said for the sake of humor, perhaps it was in poor taste. Aside from the harrower I don't see any problem with the other things being disabled. That said, I'm really looking forward to seeing all the new content (especially lvl 7 maps).
hi @Chris has [karmatoggle been turned off? I don't think it is working anymore. I know this can be changed via [profile but I preferred the command and am just wondering if this is unintentional.
The wrong Slayer categories for alot of the boss monsters (see: http://uorforum.com/threads/colossus-not-in-repond-slayer-class.11112/#post-95411) haven't been fixed it seems. Will this happen in later patches?