Forge of Virtues Expansion - Publish One - This is the second patch of the Renaissance expansion, the Forge of Virtues Special Thanks to Quick and Keza for work on map updates, instance updates. Wild Tamers Event - Adjusted the rare drop chances on the Taming Event Bosses to allow for extremely rare cases where players earn multiple rare drops for a single kill. - This change applies to the Beast Tamer, Reptile Tamer and the Rabbit of Caerbannog. - Adjusted the gate that appears when defeating the Rabbit of Caerbannog to function as two way transport rather than a one way gate. These gates will last for 5 minutes. - Expanded the taming event to support 12 linked monster spawners, up from 6. This will support the larger instance area. - Extended the range in which the scroll can be used to target players from 5 tiles to 12 tiles. - Scroll will no longer be able to be passed outside the instance during an event, but an area to target players for inclusion has been provided. Factions - Adjusted the monoliths to store captured sigils at a slightly lower location as a temporary fix to allow for standard roof heights in the faction bases. - Adjusted the stone wall spell to only require a free height of 16z in faction bases. The 22z height check for stone walls is unchanged in the wider world. St Patrick's Day Event - Resolved problems where a few items were dropping with the incorrect seasonal hues. - Slightly adjusted the various drop rates to account for the desirability of this years color. Easter Event - Resolved a problem where the incorrect credit was being given for golden Easter eggs. Note: If you were affected by this problem you may contact the staff for a count correction. This only applies to golden Easter eggs turned in after patch 93. - Adjusted the Easter bunnies to allow players to feed the bunny once an hour to obtain golden eggs. - Adjusted the Easter bunnies to drop 15 total eggs, up from 10 eggs to counter the lack of spawning eggs this year. - Adjusted fluffy to drop between 1-3 seasonal Easter eggs. Up from 1-2. - Adjusted the loot table for the Easter bunny and fluffy to allow players a chance to obtain multiple drops per kill. - Gave the Easter bunny a bit more reasonable loot table. Ocllo - New Player Program - Resolved a problem where a small western part of the New player dungeon was not properly included in the dungeon region. - Expanded the existing region to include the two new additions by Quick. - Updated all of the server side checks to ensure those locations are counted as part of new player accessible areas.
Patch 94 Hotfix Update (4/1/21) St Patrick's Day Event - Improved the system in which Leprechaun caves are generated and how gates are allowed. NOte: This should help the system consider caves closed more realistically but due to how long gates exist players can still join beyond the middle of cave progress as the gate was generated before the cutoff point. Easter Event - Resolved a problem in which the rabbit pelt was the wrong color for the current year. - Migrated the Easter event to use a static global assignment for the current event hue (So i don't miss the 18 places it needs to be updated. - Resolved a problem where Easter bunnies were not properly labeling the golden eggs they pooped out with the correct year. - Resolved a problem where Easter Bunnies were not properly de-spawning when in a house or boat after they had given out their maximum amount of eggs. Note: You can trap one in a house, but feeding it or the bunnies dropping an egg will cause it to despawn. Some players tried this before the patch but they were all removed manually. - Made some adjustments to the reward vendor and how he handles older golden eggs due to players trading in eggs from previous years. Note: Only buy eggs with the current year on them if you want to ensure they are accepted for full credit.
How does this work with the golden eggs from the chests in leprechauns caves? Those bear no year mark.