Treasure Hunter Template - Questions

Discussion in 'Renaissance Discussion' started by Noxwave, Jan 13, 2018.

  1. Hollywood

    Hollywood Well-Known Member
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    Don't need detect hidden on that template with 100 lockpicking. Remove trap is for masochist. Dungeons, you can just take a step away from the chest, double click it and the explosion goes off without any damage to you. Use telekinesis on treasure chests, preferably when you've killed off the initial spawn.
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  2. Pirul

    Pirul Well-Known Member
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    But DO step more than 1 tile away when using telekinesis in Trasure Chests.

    So to recap:

    Dungeon chests:
    Take one step back after unlocking (be sure you have at least one tile free from any side or corner of the chest), and just double click it.

    Treasure chests:
    Take several (6+) steps away from the chest after unlocking and cast Telekinesis on it.
    r3ckon3r, Hollywood and One like this.
  3. Manny

    Manny Active Member

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    Final build on T hunter
    1. GM tamer
    2. GM A Lore , gm pick, gm mage, gm med, gm cart, gm vet, solo 6s. just have to pull AW and SW out and solo. tame local animals and put them in front of chest your digging up. local Pets die then run a distance and gate in your pets to fight. bring a bag to put chest and creature items in and bring back for copper. No resist sux but I have a tendency to stay away from other players while doing maps.
    Dash and Salick like this.

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