Major Guides General XML Spawner Tutorial How to Guides Create Playermade Quests Generating Stealable Items Make Creatures Only Attackable by Questers Make Mobiles Perform Animations Simple Map Item for Custom Treasure/Quests Maps Use Property Tests Using Levers and switches to activate other objects External Resources hosts on UO:Renaissance. Recommended XML Quest 4 Dummies Detailed XML Spawner Guide - from Grimmwold XML Tutorial Orbsydia XML Spawner Tutorial Misc XML Quest How To XML Spawner Guide by ArteGordon How to Craft Quests - from Grimmwold Types of Quests - from Grimmwold XML Spawner Attachments XML Spawner Walkthrough by Tab How to Random Spawn, Specific Up Time, Once a Day Spawn, Moongate Explanation of Spawner Effects How to Handle Giving Items to a Quest NPC Set Key Value on NPC Quest Setting up Special XML Abilities Spawn items with a random stack size How to make a teleporting ring How to XML Spawner - The Main Spawner Gump Posts from Orbsydia Delmits Oh to Joy Change Coprse Names XML Custom Attachment Player Trigger Properties Poisoned Keywords and Attachments Add Titles to Things Injured Creature Speed XML Detecting if a player has tamed a spawn Setting up an XML Quest NPC Setting up an XML Quest NPC Advanced
Attachments What are Attachments Example of a Custom Attachment linked to a player Additional Attachment Example Programming with Attachments
General Create Playermade Quests Install XML Spawner 2 Make Creatures only Attackable by Questers Make Monsters Perform Animations Make Stealable Items Use Levers and Switches Use Property Tests Use Simple Map Command List
Load and Import How to load and import files Import Map files from other systems Use the XMLLoadHere Command Convert Distro spawners into xml spawners.
Player Made Quests Creating Player Made Quests Creating Player Made Quests 2 Intermediate Quest Tutorial Problems with Quest Points
Spawners - General Add items to a Spawned Monster Display Custom Gumps Display Messages Make Limited Duration Spawns Play Music and Sounds Set Properties on Spawns Set Up Sequential Spawns Setup Time of Day Limited Spawns Spawn a Monster that immediately attacks Spawn or add random special loot Spawn Rare Mobs Spawn the Door Rares Spawning on Water, Tables or Special Surfaces Using Smart Spawning Using Waypoints Using the # Spawn Position Control Using the Get Series of Keywords
Triggered Spawns Trigger Spawns based on player proximity Trigger Spawns based on Players skills or stats Trigger spawns based on the state of other objects Trigger spawns based on carried or equipped items Trigger spawns when a player uses skills
XML Dialogs http://uorenaissance.com/images2/de...erFan_Make conditional npc dialog entries.doc Make Talking NPC's Set the action field on NPC dialog entries