Ideas to bring the shard together in game?

Discussion in 'Renaissance Discussion' started by Evil Dead, May 18, 2016.

  1. Evil Dead

    Evil Dead Well-Known Member
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    During this time of the year without holiday events I was just curious of some suggestions/ideas to bring the shard together in game. Possibly throw in some town invasions? Some sort of GM controlled super bosses? Announce the guards will be off in a town for a night and see what happens? It's always a good time and gets the people excited when all of Britannia come together to do battle. I'm not complaining just a suggestion! Thank thee.
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  2. Lord Krake

    Lord Krake Well-Known Member
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  3. Zyler

    Zyler Well-Known Member

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    I run a majority of the fishing tournaments between May and September
  4. syncopations

    syncopations Active Member

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    Instead of classic town invasions and stuff, I would like to see something that combines pvm and pvp. My idea is doing Rikktor vs Semidar, aka dragons vs deamons, so the campions would be controlled by gms or designated people while their respective minions are spawning constanty. In this setup, players are divided into two groups as Deamon and Dragon army fighting side by side with their allied mobs where opposing sides flag orange to each other, during the event of course .Thus, classes like bards, tamers could participate in addition to pvp classes and it could actually be a challenging event. Also, It could be done in a large scale to be an alternative to factions, in a sense. Both sides trying to invade cities of the opposing side once or twice a week to be the sole ruler of britannia. Of course, the task of the champions would be balancing the sides as well as leading their army.
    Last edited: May 18, 2016
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  5. Caska VS Trees

    Caska VS Trees Well-Known Member

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    Does that actually get people TOGETHER though? I guess the pirates this time brought people together with the fishers...
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  6. Lord Krake

    Lord Krake Well-Known Member
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    It might not get people together in game, but I will absolutely confirm and support that it unites the shard in a common, free, and easy to participate in challenge. So yeah, it brings the community together, in a sense.
  7. Caska VS Trees

    Caska VS Trees Well-Known Member

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    that's great and all (and seriously I have no problem with the tournaments other than how I never catch anything good :p ) but it doesn't really fit the "all of Britannia come together to do battle" part of the OP. :) The PS quests seem closer (although I'm always sleeping or working when you guys run them :( )
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  8. Blaise

    Blaise Well-Known Member
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    I've always been in favor of shard wide/town criers announcing active champion spawns and harrowers. Not many people are fans of that though. Other shards do a hybrid of champs that are town invasions and those are pretty cool for getting everyone out together.
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  9. Zyler

    Zyler Well-Known Member

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    I have been considering ideas to make the tourneys more interactive and am always open to all ideas. I've done a few fishing related scavenger hunts. I like this one the best: http://uorforum.com/threads/recap-fishing-scavenger-hunt.14296/
    Caska VS Trees likes this.
  10. Basoosh

    Basoosh Well-Known Member
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    PvM co-op survival events...

    These would fire on a scheduled basis, just like CTF games. Players sign up and get teleported to a small arena, with no real "safe spots". Waves of enemies continually spawn, with a mix of enemies that encourage mixed templates (i.e. tame immune enemies, enemies that provo pets, etc.).

    If the players survive all waves, everyone is awarded a trophy. Top damage dealers and healers could receive a bonus trophy. If the players wipe, tough cookies and try again the next time the event is scheduled.

    The amount and strength of enemies spawned should scale with how many people sign up, but the system should ultimately encourage more players to show up than not. Difficulty, balance, and rewards will no doubt require tweaking over time.
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  11. Blaise

    Blaise Well-Known Member
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    That's been in discussion/on the table with Telamon since Beta.
  12. That Guy

    That Guy Well-Known Member
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    It would be neat if there was a more basic version of this that was maybe more automated. Like you buy an item like a scroll of wave arena or some thing you gather a group of any size and enter with your best gear tames what not the waves follow the same progression every time and progressively gets harder and harder till you wipe as a group no gear loss and a score card could be generated for the different categories and lvl your group made it to then have a weekly vendor that awards some thing to the top performers for the week/month in the determined categories
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  13. Caska VS Trees

    Caska VS Trees Well-Known Member

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    That sounds too much like "let me and my already-rich buddies make a ton of money without having to deal with plebes I don't know" for my taste. Not saying that's what you want, but I'm like 99% sure that's what it would turn into. Basoosh's version sounded like it might get people out and minglin' a bit more - plus if you're new and don't HAVE any buddies yet it doesn't lock you out.

    Edit: highlighted the parts that don't sit well with me.
    Last edited: May 20, 2016
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  14. That Guy

    That Guy Well-Known Member
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    In what I was suggesting you would walk away with nothing other then the satisfaction that we made it to xx round so to make it to higher lvl rounds you would want to find larger groups ie could be used as a guild bonding challenge to try and best that other guilds new record and the rewards don't have to be something of huge value so I don't see how it skews to the already wealthy getting even more so
  15. Christoph Brock

    Christoph Brock Well-Known Member

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    I might suggest a shard plague. A mysterious malady sweeps across Britannia, sickening all, leading to the deaths of 80% of the populace. The NPC town healers have all run for the hills in terror of the diseased masses begging for mercy. Only a few, widely-spaced wandering healers remain to raise the dead, seemingly immune to the plague's menace.

    If we all die together, we can all rise together. Just look at the (other) Renaissance! ;)
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  16. wylwrk

    wylwrk Well-Known Member

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    Random thoughts:

    I would jump over a barely-profit-priced vendor house to buy goods in order to pay more to an at keyboard crafter in town.
    If you see someone in town trying to sell their wares, support the activity. Also, show patience and consider placing an order with the player and return in an hour or so if applicable...

    Show support for those player(s) that host in game events through action.
    Do they need donations, someone to assist with "acting" a part, a public house for a scene or two? Some groups are putting in quite a bit of effort to create very interesting interactive quests and opening them up to the public.
    Participate in the whole event instead of checking to see if we're on the "good part". They're telling a great story... many of you are missing out on an easy social outlet. Don't fixate on the pixels so much and get to know the players!

    Set aside your ill feelings towards Ocllo and stop by once in awhile. It's our hub and if more of us supported that, it would increase activity. However, I don't believe Ocllo should be the setting for most/all activity for a player so...

    Support newer players by providing them with a profitable/temporary occupation.
    Teach them how to create cloth, find leather, reagents, exceptional weapons/armor then offer to buy x amount of w/e item for a fair price so they may support themselves as they find their own character template. Maybe see if that "bad rogue" is patient and competent enough to take some advice so they can be a much better rogue/thief. (btw... support rogues, they're crucial to the game)

    Showing a player how to afk and super-macro an OP bard tamer is contributing to the anti-social problem. We have more than enough of those.

    Support diverse character templates and re-evaluate current content and associated skills.

    Take a newer player with you hunting and put them to work via a worthwhile occupation.
    Assign them one type of loot as payment like just gems, or the leather while you still take the majority so long as you are teaching them the ropes.

    Actively recruit players, form a guild, train together, get to know one another, and go kill you some Champs!

    While I support the OP's suggestion for additional content, I think the social aspect of the game is already well within our control if we were all just a little more active.
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  17. Blaise

    Blaise Well-Known Member
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    I stopped writing lore for the Blackrock Plague a long time ago. I wouldn't mind revisiting the idea and seeing it come to fruition but it was long and needed a lot of building/coding to make it really flesh out.

    In summation it was basically waves of magic resistant mobs culminating in story line that leads to a dungeon that impaired casting, all tied into the actual Ultima lore of blackrock having negative impacts on mages in Britannia. The blackrock fragments ultimately were intended to be items required to craft something that could take down the 'boss' but would require multiple parties working together to make it happen.

    The skeleton of the concept is all still around somewhere but I'd need lots of time and a ton of Telamon's time and patience to make it happen.
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  18. Evil Dead

    Evil Dead Well-Known Member
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    Im in the process of setting a date for an event i would like to host and call Braveheart. Two teams charge an open field last team standing wins. No mounts. No Magery. Red Pots and Bandages only. GM armor/weapons only (iron only). Fight for your Freedom! More to come soon!
    braveheart.png
    White Capes vs. Brown Kilts! (England vs. Scotland)
  19. Larloch

    Larloch Well-Known Member

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    I propose a deer hunting event. Basically like fishing, but on land. Have a mounted deer head appear on corpse on in pouch. Have it read "a 10 point buck" or something to that effect. Unlike fishing, it will allow for maybe say Game Wardens to protect the over-world deer from poachers?
  20. PaddyOBrien

    PaddyOBrien Well-Known Member

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    This is a great idea. I think town battles in this format would be awesome as well, no magic, all members must have their profiles public to show they have no magery, gm weapons and stuff like you said, and see what happens. That could be really fun.
    Evil Dead likes this.

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